I am currently struggling with a Team activity in which I plan to let participants drag and drop items to score points or give minus points.
I have locked everything which should not be moved → No issues there
The point items need to be moveable for the game to work → issue there is that i did not find a way to prevent participants from copying the items.
I checked the forum and did not find any way to prevent copying, but is there maybe a way to define that new objects are not pasted in the foreground but added automatically in the background? This way the “game field” would cover all new created items during the game…..
Did anyone maybe solve a similar issue?
I have a manual approach of moving an existing item over the gamefield to remove all front layer objects, but this more or less kills the gameplay.